Metal Byproduct Analysis → Monetizable Supply Chain Loops

Taiwanese Nano-Silicon Startup → U.S. Market

  • Market Research & Positioning

    • Conducted full competitive analysis (Sila, Panasonic, LG, SK, graphite suppliers) to identify gaps and opportunities

    • Sustained SiLican’s 16-patent IP portfolio

    • Built a U.S.-focused value narrative around durability, cost reduction, and sustainability

  • Supply Chain & Market Entry Strategy

    • Mapped a 3-stage entry model: Export → Pilot Cell Validation → U.S. Manufacturing

    • Identified DOE funding opportunities from the $7B U.S. battery infrastructure initiative

    • Determined supply-chain risks & proposed fixes (e.g., securing ≥2 recycled silicon suppliers)

    • Created a customer segmentation pipeline targeting EV, ESS, and consumer-electronics OEMs

      • EV: Tesla, GM, Ford

      • Batteries: Panasonic, LG Chem, SK Innovation

      • Electronics: Apple, Samsung

  • Results & Impact

    • Delivered a complete U.S. go-to-market blueprint, enabling SiLican to begin U.S. partnership outreach

    • Produced the startup’s first formal market-analysis deliverables, improving clarity for investors & U.S. partners

    • Strengthened SiLican’s pitch with a clear competitive position vs Sila Nanotechnologies

    • Provided strategic guidance that reduced perceived entry risk for SiLican and clarified the path to U.S. validation

Game Control → Sold at 17

  • Market Research & Positioning

    • Identified a widespread friction point: players wasted time guessing court availability across public parks

    • Conducted observational research to understand usage patterns, peak times, and failure points in existing “word-of-mouth” systems

    • Positioned Game Control as a low-cost, high-accuracy alternative to rec-center scheduling systems and inaccurate community reports

    • Built a value narrative around reducing wait time, improving play consistency, and removing on-court disputes

  • Supply Chain & Market Entry Strategy

    • Designed a plug-and-play motion-sensing device to detect court activity and transmit a simple active/free signal.

    • Developed a lightweight mobile interface showing live court status, updated in seconds.

    • Iterated through multiple prototypes to improve durability (weatherproofing, impact resistance, false-trigger filtering).

    • Created a scalable deployment model enabling rapid installation across parks without complex infrastructure.

  • User Segmentation & Use Cases

    • Recreational Players: Reduce uncertainty and maximize playable time.

    • Youth Programs / Coaches: Reserve practice windows without needing staff on-site.

    • Rec & Park Departments: Monitor usage trends, reduce disputes, and improve community experience.

    • Community Apps: Integrate with existing sports platforms for real-time availability data.

  • Results & Impact

    • Delivered a complete MVP ecosystem: hardware sensor, backend logic, and live availability app.

    • Eliminated court-guessing and reduced on-site conflicts by providing a single source of truth.

    • Demonstrated strong local traction, leading to early acquisition before the founder turned 18.

    • Validated the model for broader smart-park infrastructure and community sport analytics.